

With service based products then there is none of that, if a live service closes then your games are gone, no questions asked, its why i feel so critical about NSO, unlike the virtual console on wii where i can still play games long after the store is closed i wont be able to say the same about the NSO games once the service ends. While not perfect you can at least still download most digital games even after they have been delisted, even in the most extreme cases like PT people were still able to play the games if they were on their console (again PT is an extreme case, most games still remain available for download after purchase even if delisted from the store) Tue 21st Mar feel like the keeping video games at someone's house thing feels closer to service models than something like digital.I do feel like out of the big 3 console companies that microsoft handled things the best its not perfect but in the long run, at the very least i could in theory pick up a series X and redownload the digital version of Banjo Kazooie i picked up on the 360 over a decade ago, or play my old copy of Sonic unleashed at a much better framerate without even needing to rebuy it. though i am curious to see how the switch successor handles things, im really not a fan of the service based retro games since that feels like an even worse choice than digital when it comes to preserving games but i am at least hoping that the next system is fully backwards compatible and we can just log in with our accounts and redownload any switch games we bought. With the wii>wiiu jump it was an odd case, the wii lacked an account system and the wiiu didn't get one till much later so you had to do the whole "system transfer" thing, even then the wii and wiiu modes were completely seperate so you couldnt download your wii digital purchases (VC games, wiiware etc) from the wiiu eshop.

Mon 20th Mar games do at least work on PS5 and iirc ps4 games are still purchasable on ps5 through the ps5 store at least.
